Javascript Practice [closed]
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Improve the questionHello, I'm learning JavaScript from a book by David Flanagan, but I really don't have enough practice, what can you advise on this?
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In my opinion, it is quite interesting to program all sorts of graphics: repeating patterns, pseudo-random elements. Try to write different sketches, the results of which will be pictures. To do this, you may need a library for working with SVG, e.g. Raphael (on the same page examples for inspiration), or D3js.
I do not know this book and am not a developer with experience. But I will try to complete the training of this online tutorial: javascript.ru/tutorial
There are many examples, explanations, and tips to use.
Write a 3d snake using three.js
Try to create whatever you want to experiment with. Something is not working!? Look for a solution to the problem (by the way, here is a great place to do this or Google) For example, I started with tic-tac-toe and now I'm developing the WebWin API ...
In our time, learning javascript and not pulling up html, css and popular frameworks (in the style of jQuery) is simply pointless. Therefore, in parallel with the book, I recommend going to the Code Academy and methodically working through the lessons to develop automatism.
Here's a lot of practice.
Solve programming problems. You are unlikely to find tasks in JavaScript. You can search for tasks in languages that are similar in syntax to JavaScript. For example, Ruby, Java.